Beginning 3d Game Development With Unity 2018

Download Beginning 3d Game Development With Unity 2018 full books in PDF, epub, and Kindle. Read online free Beginning 3d Game Development With Unity 2018 ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Beginning 3D Game Development with Unity 4

Beginning 3D Game Development with Unity 4
Author :
Publisher : Apress
Total Pages : 1092
Release :
ISBN-10 : 9781430248996
ISBN-13 : 1430248998
Rating : 4/5 (998 Downloads)

Book Synopsis Beginning 3D Game Development with Unity 4 by : Sue Blackman

Download or read book Beginning 3D Game Development with Unity 4 written by Sue Blackman and published by Apress. This book was released on 2013-08-27 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. What you’ll learn How to build interactive games that work on a variety of platforms Take the tour around Unity user interface fundamentals, scripting and more Create a test environment and gain control over functionality, cursor control, action objects, state management, object metadata, message text and more What is inventory logic and how to manage it How to handle 3D object visibility, effects and other special cases How to handle variety of menus and levels in your games development How to handle characters, scrollers, and more How to create or integrate a story/walkthrough How to use the new Mecanim animation Who this book is for Students or artists familiar with tools such as 3ds Max or Maya who want to create games for mobile platforms, computers, or consoles, but with little or no experience in scripting or the logic behind games development. Table of Contents 01. Introduction to Game Development 02. Unity UI basics 03. Introduction to Scripting 04. Terrain Generation and Environment 05. Exploring Navigation 06. Cursor Control and Interaction 07. Importing Assets 08. Action Objects 09. Managing State 10. Exploring Transitions 11. Physics and Special Effects 12. Message Text and HUD 13. Inventory Logic 14. Managing Inventory 15. Dialogue Trees 16. Mecanim 17. Game Environment 18. Setting up the Game 19. Menus and Levels


Beginning 3D Game Development with Unity 4 Related Books

Beginning 3D Game Development with Unity 4
Language: en
Pages: 1092
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2013-08-27 - Publisher: Apress

DOWNLOAD EBOOK

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D
Unity Game Development in 24 Hours, Sams Teach Yourself
Language: en
Pages: 692
Authors: Ben Tristem
Categories: Computers
Type: BOOK - Published: 2015-11-16 - Publisher: Sams Publishing

DOWNLOAD EBOOK

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hear
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

DOWNLOAD EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Unity Game Development Essentials
Language: en
Pages: 427
Authors: Will Goldstone
Categories: Computers
Type: BOOK - Published: 2009-10-01 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Sams Teach Yourself Unity Game Development in 24 Hours
Language: en
Pages: 400
Authors: Mike Geig
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

DOWNLOAD EBOOK

A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approac