Creative World Building And Creature Design A Guide For Illustrators Game Designers And Visual Creatives Of All Types

Download Creative World Building And Creature Design A Guide For Illustrators Game Designers And Visual Creatives Of All Types full books in PDF, epub, and Kindle. Read online free Creative World Building And Creature Design A Guide For Illustrators Game Designers And Visual Creatives Of All Types ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Fantasy World-Building

Fantasy World-Building
Author :
Publisher : Dover Publications
Total Pages : 163
Release :
ISBN-10 : 9780486828657
ISBN-13 : 0486828654
Rating : 4/5 (654 Downloads)

Book Synopsis Fantasy World-Building by : Mark Nelson

Download or read book Fantasy World-Building written by Mark Nelson and published by Dover Publications. This book was released on 2019-02-13 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge. "In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors


Fantasy World-Building Related Books