Evaluating User Experience In Games
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Language: en
Pages: 274
Pages: 274
Type: BOOK - Published: 2010-04-12 - Publisher: Springer Science & Business Media
It was a pleasure to provide an introduction to a new volume on user experience evaluation in games. The scope, depth, and diversity of the work here is amazing
Language: en
Pages: 286
Pages: 286
Type: BOOK - Published: 2015-06-04 - Publisher: Springer
Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design
Language: en
Pages: 549
Pages: 549
Type: BOOK - Published: 2018 - Publisher: Oxford University Press
Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
Language: en
Pages: 396
Pages: 396
Type: BOOK - Published: 2008-05-24 - Publisher: Elsevier
Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educat
Language: en
Pages: 490
Pages: 490
Type: BOOK - Published: 2020-04-06 - Publisher: Springer Nature
This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers a