Focus On Creating Mod For Quake Iii Arena

Download Focus On Creating Mod For Quake Iii Arena full books in PDF, epub, and Kindle. Read online free Focus On Creating Mod For Quake Iii Arena ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Unstable Aesthetics

Unstable Aesthetics
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 218
Release :
ISBN-10 : 9781501364891
ISBN-13 : 1501364898
Rating : 4/5 (898 Downloads)

Book Synopsis Unstable Aesthetics by : Eddie Lohmeyer

Download or read book Unstable Aesthetics written by Eddie Lohmeyer and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices-the alteration of a game system's existing code or hardware to generate abstract spaces-situated around a recent archaeology of the game engine: software for rendering two and three-dimensional gameworlds. The contemporary artists highlighted throughout this book-Cory Arcangel, JODI, Julian Oliver, Krista Hoefle, and Brent Watanabe, among others –- were attracted to the architectures of engines because they allowed them to explore vital relationships among abstraction, technology, and the body. Artists employed a range of modding techniques-hacking the ROM chips on Nintendo cartridges to produce experimental video, deconstructing source code to generate psychedelic glitch patterns, and collaging together surreal gameworlds-to intentionally dissect the engine's operations and unveil illusions of movement within algorithmic spaces. Through key moments in game engine history, Lohmeyer formulates a rich phenomenology of video games by focusing on the liminal spaces of interaction among system and body, or rather the strangeness of art modding.


Unstable Aesthetics Related Books

Unstable Aesthetics
Language: en
Pages: 218
Authors: Eddie Lohmeyer
Categories: Games & Activities
Type: BOOK - Published: 2021-01-28 - Publisher: Bloomsbury Publishing USA

DOWNLOAD EBOOK

Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and disman
Focus on Mod Programming in Quake III Arena
Language: en
Pages: 0
Authors: Andy Smith
Categories: Computer games
Type: BOOK - Published: 2002 - Publisher: Course Technology

DOWNLOAD EBOOK

Learn how to create a single or multiplayer 3D mod for Quake III and develop new styles of game play to follow the commercial quality mod with this comprehensiv
Playing with Videogames
Language: en
Pages: 225
Authors: James Newman
Categories: Games & Activities
Type: BOOK - Published: 2008-08-18 - Publisher: Routledge

DOWNLOAD EBOOK

Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of di
Playing with Sound
Language: en
Pages: 199
Authors: Karen Collins
Categories: Games & Activities
Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press

DOWNLOAD EBOOK

An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun
2005 Gamer's Almanac
Language: en
Pages: 420
Authors: Sean Carton
Categories: Computer games
Type: BOOK - Published: 2004 - Publisher:

DOWNLOAD EBOOK