From Calculus To Computers

Download From Calculus To Computers full books in PDF, epub, and Kindle. Read online free From Calculus To Computers ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Calculus for Computer Graphics

Calculus for Computer Graphics
Author :
Publisher : Springer
Total Pages : 306
Release :
ISBN-10 : 9783030113766
ISBN-13 : 3030113760
Rating : 4/5 (760 Downloads)

Book Synopsis Calculus for Computer Graphics by : John Vince

Download or read book Calculus for Computer Graphics written by John Vince and published by Springer. This book was released on 2019-03-12 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition, the author extends the scope of the original book to include applications of calculus in the areas of arc-length parameterisation of curves, geometric continuity, tangent and normal vectors, and curvature. The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred and seventy colour illustrations. This book complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.


Calculus for Computer Graphics Related Books

Calculus for Computer Graphics
Language: en
Pages: 306
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2019-03-12 - Publisher: Springer

DOWNLOAD EBOOK

Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and sur
From Calculus to Computers
Language: en
Pages: 276
Authors: Amy Shell-Gellasch
Categories: Mathematics
Type: BOOK - Published: 2005 - Publisher: Cambridge University Press

DOWNLOAD EBOOK

Classroom resource material allowing the integration of mathematics history into undergraduate mathematics teaching.
Calculus and the Computer Revolution
Language: en
Pages: 96
Authors: Richard Wesley Hamming
Categories: Calculus
Type: BOOK - Published: 1968 - Publisher:

DOWNLOAD EBOOK

Calculus for Engineering Students
Language: en
Pages: 372
Authors: Jesus Martin Vaquero
Categories: Mathematics
Type: BOOK - Published: 2020-08-10 - Publisher: Academic Press

DOWNLOAD EBOOK

Calculus for Engineering Students: Fundamentals, Real Problems, and Computers insists that mathematics cannot be separated from chemistry, mechanics, electricit
Mathematics for Computer Science
Language: en
Pages: 988
Authors: Eric Lehman
Categories: Business & Economics
Type: BOOK - Published: 2017-03-08 - Publisher:

DOWNLOAD EBOOK

This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable m