Gaming Simulation
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Language: en
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Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 2164
Pages: 2164
Type: BOOK - Published: 2010-11-30 - Publisher: IGI Global
"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all
Language: en
Pages: 578
Pages: 578
Type: BOOK - Published: 2009-09-17 - Publisher: John Wiley & Sons
"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it'
Language: en
Pages: 466
Pages: 466
Type: BOOK - Published: 2016-08-02 - Publisher: Springer
This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Language: en
Pages: 398
Pages: 398
Type: BOOK - Published: 2009-01-01 - Publisher: BRILL
The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game sci