Introduction To Game Development
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Language: en
Pages: 445
Pages: 445
Type: BOOK - Published: 2015-05-15 - Publisher: Mercury Learning and Information
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animat
Language: en
Pages: 980
Pages: 980
Type: BOOK - Published: 2010 - Publisher:
Based on the most recent curriculum guidelines of the IGDA, updated in 2008, "Introduction to Game Development, Second Edition" surveys all aspects of the theor
Language: en
Pages: 944
Pages: 944
Type: BOOK - Published: 2015 - Publisher: Pearson Education
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a deta
Language: en
Pages: 276
Pages: 276
Type: BOOK - Published: 2015-12-22 - Publisher: Lulu.com
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concep
Language: en
Pages: 392
Pages: 392
Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others