Machinima

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Understanding Machinima

Understanding Machinima
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 387
Release :
ISBN-10 : 9781441124531
ISBN-13 : 1441124535
Rating : 4/5 (535 Downloads)

Book Synopsis Understanding Machinima by : Jenna Ng

Download or read book Understanding Machinima written by Jenna Ng and published by Bloomsbury Publishing USA. This book was released on 2013-07-30 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination of cinema, animation and games in machinima (the use of computer game engines to produce animated films in cost- and time-efficient ways). Book-ended by a preface by Henry Lowood (curator for history of science and technology collections at Stanford University) and an interview with Isabelle Arvers (machinima artist, trainer, critic, and curator), the collection features wide-ranging discussions addressing machinima not only from diverse theoretical perspectives, but also in its many dimensions as game art, First Nations media art, documentary, and pedagogical tool. Making use of interactive multimedia to enhance the text, each chapter features a QR code which leads to a mobile website cross-referencing with its print text, integrating digital and print content while also taking into account the portability of digital devices in resonance with machinima's mobile digital forms. Exploring the many dimensions of machinima production and reception, Understanding Machinima extends machinima's critical scholarship and debate, underscoring the exciting potential of this emerging media form.


Understanding Machinima Related Books

Understanding Machinima
Language: en
Pages: 387
Authors: Jenna Ng
Categories: Social Science
Type: BOOK - Published: 2013-07-30 - Publisher: Bloomsbury Publishing USA

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In this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination
Machinima
Language: en
Pages: 172
Authors: Matt Kelland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Cengage Learning

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Machinima movies are created using the 3D graphics engines behind such computer games as 'Halo' and 'Half-Life'. This book offers an in-depth look at where mach
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Authors: Tracy G. Harwood
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This important new work focuses on the pioneers in machinima, considered to be the grassroots and beginnings of virtual production. Machinima’s impacts are id
The Machinima Reader
Language: en
Pages: 356
Authors: Henry Lowood
Categories: Games & Activities
Type: BOOK - Published: 2011-06-03 - Publisher: MIT Press

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The first critical overview of an emerging field, with contributions from both scholars and artist-practitioners. Over the last decade, machinima—the use of c
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Pages: 217
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This book explores the implications of technology-mediated project-based language learning for CALL teacher development, focusing on the role of video-based ins