3D Math Primer for Graphics and Game Development, 2nd Edition
Author | : Fletcher Dunn |
Publisher | : CRC Press |
Total Pages | : 848 |
Release | : 2011-11-02 |
ISBN-10 | : 9781568817231 |
ISBN-13 | : 1568817231 |
Rating | : 4/5 (231 Downloads) |
Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.