The Game Artists Guide To Maya Website
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Type: BOOK - Published: 2006-07-14 - Publisher: John Wiley & Sons
The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technolo
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Pages: 266
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Type: BOOK - Published: 2008-05-05 - Publisher: John Wiley & Sons
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but yo
Language: en
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Type: BOOK - Published: 2010-04-20 - Publisher: John Wiley & Sons
Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these item
Language: en
Pages: 624
Pages: 624
Type: BOOK - Published: 2008-10-30 - Publisher: CRC Press
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2015-05-12 - Publisher: 3dtotal Publishing
The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.