Towards Game Translation User Research
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This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan
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This innovative collection makes the case for a push within the discipline to adopt user-centric perspectives on translated video games and their corresponding
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Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as a
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Type: BOOK - Published: 2014-09-19 - Publisher: Routledge
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a
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Type: BOOK - Published: 2023-06-19 - Publisher: Taylor & Francis
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodologi