Iphone 3d Programming

Download Iphone 3d Programming full books in PDF, epub, and Kindle. Read online free Iphone 3d Programming ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

Learning OpenGL ES for iOS

Learning OpenGL ES for iOS
Author :
Publisher : Addison-Wesley
Total Pages : 698
Release :
ISBN-10 : 9780132478922
ISBN-13 : 0132478927
Rating : 4/5 (927 Downloads)

Book Synopsis Learning OpenGL ES for iOS by : Erik Buck

Download or read book Learning OpenGL ES for iOS written by Erik Buck and published by Addison-Wesley. This book was released on 2012-07-31 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple’s iOS environment. This highly anticipated title focuses on modern, efficient approaches that use the newest versions of OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. Buck embraces Objective-C and Cocoa Touch, showing how to leverage Apple’s powerful, elegant GLKit framework to maximize your productivity, achieve tight platform integration, and deliver exceptionally polished apps. If you’ve written C or C++ code and know object-oriented programming basics, this title brings together everything you need to fully master OpenGL ES graphics for iOS–including downloadable examples specifically designed to jumpstart your own projects. Coverage includes • Understanding core OpenGL ES computer graphics concepts and iOS graphics architecture • Integrating Cocoa Touch with OpenGL ES to leverage the power of Apple’s platform • Creating textures from start to finish: opacity, blending, multi-texturing, and compression • Simulating ambient, diffuse, and specular light • Using transformations to render 3D geometric objects from any point of view • Animating scenes by controlling time through application logic • Partitioning data to draw expansive outdoor scenes with rolling terrain • Detecting and handling user interaction with 3D geometry • Implementing special effects ranging from skyboxes to particles and billboards • Systematically optimizing graphics performance • Understanding the essential linear algebra concepts used in computer graphics • Designing and constructing a complete simulation that incorporates everything you’ve learned


Learning OpenGL ES for iOS Related Books

Learning OpenGL ES for iOS
Language: en
Pages: 698
Authors: Erik Buck
Categories: Computers
Type: BOOK - Published: 2012-07-31 - Publisher: Addison-Wesley

DOWNLOAD EBOOK

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical cap
iPhone 3D Programming
Language: en
Pages: 442
Authors: Philip Rideout
Categories: Computers
Type: BOOK - Published: 2010-05-03 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device ru
3D for iPhone Apps with Blender and SIO2
Language: en
Pages: 320
Authors: Tony Mullen
Categories: Computers
Type: BOOK - Published: 2010-02-02 - Publisher: Sybex

DOWNLOAD EBOOK

Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to creat
Programming iOS 13
Language: en
Pages: 1204
Authors: Matt Neuburg
Categories: Computers
Type: BOOK - Published: 2019-12-05 - Publisher: O'Reilly Media

DOWNLOAD EBOOK

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app com
Mobile 3D Graphics
Language: en
Pages: 462
Authors: Kari Pulli
Categories: Computers
Type: BOOK - Published: 2007-11-19 - Publisher: Elsevier

DOWNLOAD EBOOK

Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provi