The Theory Of Search Games And Rendezvous

Download The Theory Of Search Games And Rendezvous full books in PDF, epub, and Kindle. Read online free The Theory Of Search Games And Rendezvous ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

The Theory of Search Games and Rendezvous

The Theory of Search Games and Rendezvous
Author :
Publisher : Springer Science & Business Media
Total Pages : 316
Release :
ISBN-10 : 9780306482120
ISBN-13 : 0306482126
Rating : 4/5 (126 Downloads)

Book Synopsis The Theory of Search Games and Rendezvous by : Steve Alpern

Download or read book The Theory of Search Games and Rendezvous written by Steve Alpern and published by Springer Science & Business Media. This book was released on 2006-04-10 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize the time required to find a hidden object, or “target. ” The Searcher chooses a path in the “search space” and finds the target when he is sufficiently close to it. Traditionally, the target is assumed to have no motives of its own regarding when it is found; it is simply stationary and hidden according to a known distribution (e. g. , oil), or its motion is determined stochastically by known rules (e. g. , a fox in a forest). The problems dealt with in this book assume, on the contrary, that the “target” is an independent player of equal status to the Searcher, who cares about when he is found. We consider two possible motives of the target, and divide the book accordingly. Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. Such problems have been called Search Games (with the “ze- sum” qualifier understood). Book II considers the opposite motive of the target, namely, that he wants to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.


The Theory of Search Games and Rendezvous Related Books

The Theory of Search Games and Rendezvous
Language: en
Pages: 316
Authors: Steve Alpern
Categories: Mathematics
Type: BOOK - Published: 2006-04-10 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize t
Search Theory
Language: en
Pages: 300
Authors: Steve Alpern
Categories: Computers
Type: BOOK - Published: 2014-07-08 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

Search games and rendezvous problems have received growing attention in computer science within the past few years. Rendezvous problems emerge naturally, for in
Distributed Computing
Language: en
Pages: 525
Authors: Andrzej Pelc
Categories: Computers
Type: BOOK - Published: 2007-09-07 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 21st International Symposium on Distributed Computing, DISC 2007, held in Lemesos, Cyprus, in September 20
Distributed Computing by Mobile Entities
Language: en
Pages: 686
Authors: Paola Flocchini
Categories: Computers
Type: BOOK - Published: 2019-01-12 - Publisher: Springer

DOWNLOAD EBOOK

Distributed Computing by Mobile Entities is concerned with the study of the computational and complexity issues arising in systems of decentralized computationa
LATIN 2008: Theoretical Informatics
Language: en
Pages: 809
Authors: Eduardo Sany Laber
Categories: Computers
Type: BOOK - Published: 2008-04-04 - Publisher: Springer

DOWNLOAD EBOOK

This proceedings volume examines a range of topics in theoretical computer science, including automata theory, data compression, logic, machine learning, mathem