Videogame Sciences And Arts
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Language: en
Pages: 282
Pages: 282
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb
Language: en
Pages: 347
Pages: 347
Type: BOOK - Published: 2024-01-02 - Publisher: Springer Nature
This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during
Language: en
Pages: 153
Pages: 153
Type: BOOK - Published: 2022-01-23 - Publisher: Springer Nature
This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in Nov
Language: en
Pages: 296
Pages: 296
Type: BOOK - Published: 2007 - Publisher: Intellect Books
Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection pro
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic