Writing Interactive Music For Video Games
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Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2014-09-19 - Publisher: Addison-Wesley Professional
“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of
Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2015 - Publisher: Pearson Education
This is the first complete guide to composing interactive scores for video games. Authored by the developer of Berklee College of Music's pioneering Game Audio
Language: en
Pages: 285
Pages: 285
Type: BOOK - Published: 2017-08-11 - Publisher: MIT Press
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often
Language: en
Pages: 213
Pages: 213
Type: BOOK - Published: 2008 - Publisher: MIT Press
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Language: en
Pages: 350
Pages: 350
Type: BOOK - Published: 2007 - Publisher:
As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by gam