Game Design Deep Dive
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Language: en
Pages: 145
Pages: 145
Type: BOOK - Published: 2021-10-07 - Publisher: CRC Press
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history
Language: en
Pages: 121
Pages: 121
Type: BOOK - Published: 2021-04-07 - Publisher: CRC Press
Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genr
Language: en
Pages: 156
Pages: 156
Type: BOOK - Published: 2018-10-26 - Publisher: CRC Press
The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game des
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2024-09-11 - Publisher: CRC Press
This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie t
Language: en
Pages: 493
Pages: 493
Type: BOOK - Published: 2012-12-18 - Publisher: New Riders
Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous