Opengl Superbible

Download Opengl Superbible full books in PDF, epub, and Kindle. Read online free Opengl Superbible ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!

OpenGL SuperBible

OpenGL SuperBible
Author :
Publisher : Pearson Education
Total Pages : 1450
Release :
ISBN-10 : 9780132160896
ISBN-13 : 0132160897
Rating : 4/5 (897 Downloads)

Book Synopsis OpenGL SuperBible by : Richard S. Wright Jr.

Download or read book OpenGL SuperBible written by Richard S. Wright Jr. and published by Pearson Education. This book was released on 2010-07-23 with total page 1450 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB’s latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad. Coverage includes A practical introduction to the essentials of real-time 3D graphics Core OpenGL 3.3 techniques for rendering, transformations, and texturing Writing your own shaders, with examples to get you started Cross-platform OpenGL: Windows (including Windows 7), Mac OS X, GNU/Linux, UNIX, and embedded systems OpenGL programming for iPhone, iPod touch, and iPad: step-by-step guidance and complete example programs Advanced buffer techniques, including full-definition rendering with floating point buffers and textures Fragment operations: controlling the end of the graphics pipeline Advanced shader usage and geometry management A fully updated API reference, now based on the official ARB (Core) OpenGL 3.3 manual pages New bonus materials and sample code on a companion Web site, www.starstonesoftware.com/OpenGL Part of the OpenGL Technical Library—The official knowledge resource for OpenGL developers The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.


OpenGL SuperBible Related Books

OpenGL SuperBible
Language: en
Pages: 1450
Authors: Richard S. Wright Jr.
Categories: Computers
Type: BOOK - Published: 2010-07-23 - Publisher: Pearson Education

DOWNLOAD EBOOK

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graph
OpenGL Superbible
Language: en
Pages: 1724
Authors: Graham Sellers
Categories: Computers
Type: BOOK - Published: 2015-07-20 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time
OpenGL SuperBible
Language: en
Pages: 1749
Authors: Richard Wright
Categories: Computers
Type: BOOK - Published: 2007-06-18 - Publisher: Pearson Education

DOWNLOAD EBOOK

OpenGL ® SuperBible, Fourth Edition , begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometr
OpenGL SuperBible
Language: en
Pages: 750
Authors: Richard S. Wright
Categories: Computers
Type: BOOK - Published: 2000 - Publisher:

DOWNLOAD EBOOK

Functioning both as a tutorial and a reference manual, this hands-on guide provides everything readers need to implement the versions of OpenGL available in 199
Computer Graphics Programming in OpenGL with C++
Language: en
Pages: 693
Authors: V. Scott Gordon
Categories: Computers
Type: BOOK - Published: 2020-12-09 - Publisher: Mercury Learning and Information

DOWNLOAD EBOOK

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is ap